- Vintage plate camera. Asset created for and rendered in Unreal4. One 4k texture set.
- Uses a simple material with no extra modification done inside Unreal so addaption to other PBR renderers should be easy
- BluePrint actor inculded, with camera body rotation variable.
- High poly 3dsmax model included. Stand and Camera are different meshes. Lightmap UV's are generated inside Unreal.
- Migrated content will only work properly if placed in a Content folder. Place the zip Camera folder inside Content.
- To not infringe any copyright didn't use any one camera desgin. A highly detailed passion project.
UASSET (UnrealEngine, filesize: 57.7 MB), OBJ (OBJ, filesize: 3.46 MB), FBX (Autodesk FBX, filesize: 1.24 MB), MAX (Autodesk 3ds Max, filesize: 107 MB), TEXTURES (Textures, filesize: 41.3 MB)