This is a concept model of a vintage race car. It is made in real life scale and size and trying to keep good aesthetics. It is also a simplified model, consisting only of the main parts of a real car, just meant to make a good visual impresion.
The model has been made with SOLIDWORKS and then exported to the rest of the file formats available for download.
It has a total of 59 individual objects/meshes, and each of them has a different plain color assigned for easy identification. You can see how the model looks like on the Blender and 3ds Max viewports in some of the preview images. The rest of the preview images were rendered with Keyshot and the materials were simply dragged and dropped from its standard material library, they are there as an example of the kind of renders that can be achieved with little effort.
- IMPORTANT: the mesh files are not native, but exported from the original SOLIDWORK files. They are triangulated and pretty high poly. We do not offer support for mesh retopology. If you are a game developper and it is important for you to have a quadified, low-poly mesh, do not buy this model. If you do not understand the previous statement, then don't worry about it, you can buy the model safely.
Thank you for considering our models.
Native Formats: SLDPRT (SolidWorks, filesize: 73.3 MB)
Exchange Formats: OBJ (OBJ, filesize: 72.8 MB), FBX (Autodesk FBX, filesize: 19.2 MB), MAX (Autodesk 3ds Max, filesize: 36.2 MB)