My own take of a Vintage Rotary Dial Telephone. This is a PBR-Workflow. Applied some little story telling like dust and dirt, roughness variation and some minor damages like wood tearing and metal discoloration.The asset is game-ready with a tricount of less than 10k polycount.The render was embedded with a 4k resolution texture set.
The Asset comes with the following:
- FBX
- OBJ
- GLB-Maya File
- Texture Files(1k resolution, 2k resolution, 4k resolution)
- Marmoset Toolbag File(Render Scene)
Feedbacks are appreciated.
Enjoy!
MA (Autodesk Maya, filesize: 1.67 MB), OBJ (OBJ, filesize: 1.23 MB), FBX (Autodesk FBX, filesize: 316 KB), GLTF (glTF, filesize: 26.4 MB), TEXTURES (Textures, filesize: 66.1 MB), TBSCENE (Marmoset Toolbag, filesize: 792 KB)