Vintage Sports Car Dynamic Profile model pack Low-poly 3D model
Home Catalog Vintage Sports Car Dynamic Profile model pack Low-poly 3D model

Publication date: 2025-03-08

Vintage Sports Car Dynamic Profile model pack Low-poly 3D model

$45

License: Royalty Free

author:

vfxcgartist

All content related to this 3D asset—including renders, descriptions, and metadata — is credited to its original author, «vfxcgartist». CGhub does not claim copyright ownership over the content used.
  • Description
  • Formats

Each model has 3 levels of detail: low-poly, middle-poly, and high-poly, which allows for the use of this model in production rendering (such as 3ds max, Maya, Cinema4d, Blender, Vray/Corona/Cycles, and all other), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle.

Perfect for simulating realistic car dynamics in racing games, cinematic animations showcasing vintage automobiles, or virtual showroom interactions. Intricate detailing of alloy wheels and aerodynamic design enhances realism and performance testing in simulations.

The model's textures are PBR, Diffuse, NormalMap, and reflection/roughness/metallic, suitable for any modern rendering engine. All models are accurately unwrapped and have no overlapping UV.

All textures are 4096*4096 in size.

Please like and leave a comment if you enjoy the model!

STL (Stereolithography, filesize: 117 MB), OBJ (OBJ, filesize: 117 MB), OTHER (Other, filesize: 3.89 MB), FBX (Autodesk FBX, filesize: 117 MB), ABC (Alembic, filesize: 117 MB), PNG (PNG, filesize: 117 MB), BLEND (Blender, filesize: 117 MB), C4D (Cinema 4D, filesize: 117 MB), MA (Autodesk Maya, filesize: 117 MB), MAX (Autodesk 3ds Max, filesize: 117 MB), GLTF (glTF, filesize: 117 MB)

3D Model details

  • cgtrader Platform
  • Animated
  • Rigged
  • Ready for 3D Printing
  • VR / AR / Low-poly
  • PBR
  • Textures
  • Materials
  • UV Mapping
  • Polygons: 0
  • Vertices: 0
  • Geometry: No N-gons | No faceted geometry | Manifold geometry |
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