Vintage Wooden Toy Car Low-poly 3D model
Home Catalog Vintage Wooden Toy Car Low-poly 3D model

Publication date: 2022-11-18

Vintage Wooden Toy Car Low-poly 3D model

$20

License: Royalty Free

author:

ENurShin

All content related to this 3D asset—including renders, descriptions, and metadata — is credited to its original author, «ENurShin». CGhub does not claim copyright ownership over the content used.
  • Description
  • Formats

Files Included: ToyCar_PBR.blend - Blender File with PBR Textures Material and Empty Parent Object with Floor Pivot Point Orientation;

ToyCar_Solid.blend - Blender File with One Solid Color Material and Empty Parent Object with Floor Pivot Point Orientation;ToyCar_Solid.fbx - FBX File with One Solid Color Material and Empty Parent Object with Floor Pivot Point Orientation;

ToyCar_Unity.blend - Blender File with One Solid Color Material and Orientation for Exporting to Unity and Empty Parent Object with Floor Pivot Point Orientation;ToyCar_Unity.fbx - FBX File with One Solid Color Material and Orientation for Exporting to Unity and Empty Parent Object with Floor Pivot Point Orientation;

ToyCar_Unreal.blend - Blender File with One Solid Color Material and Orientation for Exporting to Unreal Engine;ToyCar_Unreal.fbx - FBX File with One Solid Color Material and Orientation for Exporting to Unreal Engine;

Empty Parent Object Pivot Point are Set for Floor OrientationPivot Points are Set for Physically Correct Rotation

For Unreal Engine, All Mesh Parts Have Central (X=0; Y=0; Z=0) Pivot Point and Mesh Position.For Unreal Engine, Mesh Parts Have in Their Names Value of Axis Position for Setting After Importing in Unreal Engine Editor. (Example: ***_x0_y-1p7_z1p7, It Means in Unreal Engine Editor - Mesh Axis, For Correct Position, Should be Set In X=0; Y=1.7; Z=1.7)

Materials: Yes, PBR and One Solid Color

Textures: Yes 4K SetBlender (AmbientOcclusion; BaseColor; Height; Metallic; NormalGL; Roughness; Specular) Unity (AlbedoTransparency; MetallSmoothness with Alpha Channel; NormalGL; Occlusion)Unreal Engine (BaseColor; NormalDX; OcclusionR-RoughnessG-MetallicB)

UV Map: Yes, Non Overlapping

Triangulated: Yes

Animated: No

Rigged: No

Faces/Polygons: 20 016Tris: 20 016Verts: 10 042

Native Formats: BLEND (Blender, filesize: 10.8 MB) Exchange Formats: FBX (Autodesk FBX, filesize: 2.62 MB), TEXTURES (Textures, filesize: 510 MB)

3D Model details

  • cgtrader Platform
  • Animated
  • Rigged
  • Ready for 3D Printing
  • VR / AR / Low-poly
  • PBR
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs: non_overlapping
  • Geometry: Unknown
  • Polygons: 20016
  • Vertices: 10042
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