Modular set for creation of the Volcanic Cave tunnels. Comes with UE 5.4 project and best for seamless use with the Spline tool (included in UE project) which deforms mesh following the spline curve and scale, randomly placing the corresponding meshes along. Using the Spline tool makes it possible to reduce the number of meshes (turn point or cross section meshes no longer needed), and significantly reduce the time required to build the caves. Additional meshes provided to fill the gaps and imperfections from the Spline tool, add variability and details to walls, ceilings, and floors, as well as to help to manually create complex places where needed. All are mid-poly meshes perfect for use with Nanite. Each has manually created Convex Collisions. UDIM textures used to improve the perfomance. Textures initially are 8K (reduced to 4K in UE editor) to cover any need. Usable for video games, archViz, cinematic's, etc. There is 1 demo level in the project.
Note: Highpoly meshes included in zip archive with .fbx files and textures and to the .blend file.
Please check the artstation post for more information: ArtStation - https://www.artstation.com/artwork/zxVN8Z
Features:
AAA quality modular assetsPBR MaterialsConvex CollisionsUDIM TexturesHighpoly meshes includedDemo Cave SceneTexture Sizes: 8KTriangles Count Average 100000 trisNumber of Meshes: 18Number of Materials and Material Instances: 1 Material and 1 Material InstanceNumber of Textures: 1 set of texures (BaseColor, AO, Normal, Roughness) 15 UDIMsSupported Development Platforms: PC, Mac, Linux, PS4, XBox OneSupported Target Build Platforms: PC, Mac, Linux, PS4, XBox OneImportant/Additional Notes:If you have suggestions, questions, requests, or need something about my products feel free to contact me! I will do my best to improve the quality of the pack or add needed assets.
BLEND (Blender, filesize: 4.51 GB), FBX (Autodesk FBX, filesize: 1.17 GB), TEXTURES (Textures, filesize: 4.53 GB), PNG (PNG, filesize: 4.53 GB)