*Wall_01 = Poly = 258 , Verts = 203*
LOD - Level of Detail .fbx
**TEXTURES;
Unity 5
Wall_01
Albedo = 2048x2048px .jpg
AO = 2048x2048px .jpg
MetallicSmoothness = 2048x2048px .jpg
Normal = 2048x2048px .jpg
UNREAL ENGINE 4
Wall_01
BaseColor = 2048x2048px .jpg
OcclusionRoughnessMetallic = 2048x2048px .jpg
Normal = 2048x2048px .jpg
BLEND (Blender, filesize: 3.16 MB), OBJ (OBJ, filesize: 24.3 KB), FBX (Autodesk FBX, filesize: 52.8 KB), 3DS (3D Studio, filesize: 9.34 KB), STL (Stereolithography, filesize: 15 KB)