Wall_06 = Poly = 248 , Verts = 216
LOD - Level of Detail .fbx
TEXTURES
Unity 5
Wall_06
Albedo = 2048x2048px .jpg
AO = 2048x2048px .jpg
MetallicSmoothness = 2048x2048px .jpg
Normal = 2048x2048px .jpg
Unreal Engine 4
Wall_06
BaseColor = 2048x2048px .jpg
OcclusionRoughnessMetallic = 2048x2048px .jpg
Normal = 2048x2048px .jpg
BLEND (Blender, filesize: 2.83 MB), OBJ (OBJ, filesize: 25.6 KB), FBX (Autodesk FBX, filesize: 53.5 KB), 3DS (3D Studio, filesize: 10.3 KB), STL (Stereolithography, filesize: 15.1 KB)