This PBR seamless material created by Substance Designer.
Files = Textures (2K-4K) .png + 3dMax (Vray, Corona) + Sbsar + mtl + fbx.
Textures = basecolor, ambientocclusion, height, normal, glossiness, roughness.
Workflow = metallic-roughness + specular-glossiness.Normal = OpenGL.
MAX (Autodesk 3ds Max, filesize: 386 MB), FBX (Autodesk FBX, filesize: 386 MB), MAT (mat, filesize: 386 MB), SPP (Substance Painter, filesize: 386 MB)