Generic wall clock.
PIPELINE:
- Highpoly / Lowpoly / UVs made in Blender;
- Bakes in Marmoset Toolbag;
- Textures in Substance Painter and GIMP.
TOPOLOGY (Lowpoly - LP):
wallClock: 1.000 tris.
Total: 1.000 tris.
TEXTURES:
- Model has one texture set:
- wallClock: 15,952 px/cm (1K).
- Model is completely UV-unwraped (non-overlapped method);
- Metallic/Rough PBR workflow;
- 1K textures (in PNG format).
NOTES:
- No Ngons, just Quads and Tris;
- All geometry is correctly organized and named;
- Real world scale 1:1;
- Units of measurement: Milimeters;
- Highpoly geometry (with modifiers) in separate .blend file;
- FBX file: Millimeters / Z-Up / X-Forward / Triangulated;
- OBJ file: Millimeters / Z-Up / X-Forward / Triangulated;
3D MODEL SPECIFICATIONS:
- 520 Polygons;
- 521 Vertices;
- Polygonal Quads / Tris Geometry;
- Textures;
- UV Mapped;
- Non-overlapped Unwrapped UVs.
Native Formats: BLEND (Blender, filesize: 1.93 MB)
Exchange Formats: OBJ (OBJ, filesize: 79.2 KB), FBX (Autodesk FBX, filesize: 42.9 KB), TEXTURES (Textures, filesize: 3.74 MB)