it is a wall clock with realistic touch of fine texture and materials. I have used some displacement texture to make it look more realistic. And a normal map to make the illusion a roughness texture to make the light reflection. And a ambient occlusion to make the shadow. It is also UV mapped. you can use in interior design or in a living room. Hope you like it.
BLEND (Blender, filesize: 2.29 MB), OBJ (OBJ, filesize: 2.29 MB), FBX (Autodesk FBX, filesize: 2.29 MB), STL (Stereolithography, filesize: 2.29 MB)