Weapon - Scope - 08 - Scope6X
General:
- This model was created with real measurement, separate each parts, texture details PBR in Substance Painter. Normal Open GL.
- Baked map and textures in 4096x4096 resolutions. Included bake files.
Presentation Images:
- Render image in Substance Painter
Files Included:
Scope6x.rar
Scenes
- Scope6x.fbx
- Scope6x.ma
- Scope6x.max
- Scope6x.obj
- Scope6x.mtl
- Scope6x.blend
Textures
- Scope6x_BaseColor.png
- Scope6x_Metallic.png
- Scope6x_Normal.png
- Scope6x_Roughness.png
- Scope6x_Height.png
BakeFiles
- Scope6x_ambient_occlusion.png
- Scope6x_curvature.png
- Scope6x_normal_base.png
- Scope6x_position.png
- Scope6x_thickness.png
- Scope6x_world_space_normals.png
MA (Autodesk Maya, filesize: 93.6 MB), BLEND (Blender, filesize: 93.6 MB), OBJ (OBJ, filesize: 93.6 MB), FBX (Autodesk FBX, filesize: 94 MB), MAX (Autodesk 3ds Max, filesize: 93.6 MB), TEXTURES (Textures, filesize: 93.6 MB), PNG (PNG, filesize: 93.6 MB)