This is a realistic metallic lamp model created with Maya, accurately modeled after a real-world object. Preview images were rendered using Arnold. The handle is centered and able to rotate freely. The mesh can be subdivided further for a circular pattern.
- All parts of the model and its textures are properly named.
- UVs are fully unwrapped and organized.
- Custom texture maps were created with Substance Painter for the look of weathered gold paint on black metal.
Zipped file includes: FBX, OBJ/MTL, and PBR texture maps (Color, Metallic, Roughness, Height, Normal)
Thank you for viewing and/or downloading my model and good luck with your projects.