Wet asphalt with leaves. Autumn. Editable. Autumn period, after rain.Seamless textures and procedural puddles without repetition. To change the size of the puddles, change the Size in the Noise map.If necessary, change the size of the plane and the texture coordinates will change automatically (UVW Map modifier is assigned). Chaose Scatter is used for leaves.The picture with the car is an example of using a customized scene for rendering. The car is not included in the archive.
In the archive:
- PBR material Corona Renderer + V-Ray (3ds max)
- FBX
- Seamless Textures 4K
- Material library (Corona, V-Ray)
- Chaos Scatter settings
- Render Scene included + HDRI (polyhaven)
Ambient Occlusion, Diffuse, Glossiness, Height, Normal, Roughness, Specular, Opacity
TEXTURES (Textures, filesize: 23.9 MB), MAX (Autodesk 3ds Max, filesize: 57.8 MB), FBX (Autodesk FBX, filesize: 6.36 MB), MAT (mat, filesize: 13.6 KB), GLTF (glTF, filesize: 110 MB)