Photorealistic 3d model of a Wheat Field built up using various scatter plugins.
The asset includes 29 wheat blades and 12 wheat patches (to cover huge areas) scattered on a ground with dimension: 163m X 104m.
A masking texture has been used for the mowed area.
Proper names are given to all the parts of the objects, textures and maps.
Unit scale: cm
Polygons amount:
Wheat blades: 125214/ 145013
Wheat patches: 1568413/ 1816620
Ground: 68096/ 68619
Files formats:
- 3ds max 2011, V-Ray 3.30 | Corona 1.5 | Default Scanline (mesh + GrowFX 1.9.9 SP9)
(Forestpack 6.1, Multiscatter 1.3, CScatter)
- Cinema4D R16, VRAYforC4D 3.4 | CoronaforC4D | Default Scanline
(SurfaceSPREAD 1.0.43, Forester 1.1)
- Blender 2.8, Cycles | Eevee
(Particles)
- FBX, Default Scanline (only included wheat blades/ patches and the ground model)
- OBJ, standard materials (only included wheat blades/ patches and the ground model)
Native | 3ds Max 2011 | V-Ray 3.30 3ds Max 2011 | Corona 1.5 3ds Max 2011 | Default Scanline Cinema 4D R16 | V-Ray 3.4 Cinema 4D R16 | Other Corona B2 Cinema 4D R16 | Default Scanline Blender 2.8 | Cycles Render Eevee 3ds Max 2011 | Other GrowFX 1.9 FBX OBJ