Tire, rim highpoly models.
Rendered in blender(cycles). 2000x2000. Without post-processing in Photoshop.
No logo/labels/text. No UV maps (autounwrap) . Simple materials/shaders.
Simple scene - camera, lights, shaders in blender.
You can change the color of the wheel and the rim.
You can change the mesh of the wheel and the rim.
I would really appreciate it if you could leave a review, comment, like, and rate my models! Thanks!
BLEND (Blender, filesize: 124 MB), FBX (Autodesk FBX, filesize: 50 MB)