In 2 vesrions
- Wheelbarrow (clear) .mb .max .fbx .obj
- WheelbarrowR (Rusty) .mb .max .fbx .obj
.Notes:
- Pivots are sets on center of the wheel
- 3820 vertices
- Real world Scale and Freezed(xform) on 0.0.0
- Please put all textures on Texture folder in same address of main File
.
Textures : 2 Sets 4096*4096 png
- wheelbarrow _MT
- wheelbarrow _COL
- wheelbarrow _AO
- wheelbarrow _MET
- wheelbarrow _NRM
- wheelbarrow _RGH
- wheelbarrow _HGT
.
- wheelbarrowR _MT
- wheelbarrowR _COL
- wheelbarrowR _AO
- wheelbarrowR _MET
- wheelbarrowR _NRM
- wheelbarrowR _RGH
- wheelbarrowR _HGT
If You need any assist about my models
Like Repairing Model(UVs.Names of Meshes/Textures/Material/Pivots and...)
... feel free :)
I will consider As soon as i see your message :)
I usually check my messages full-time
UASSET (UnrealEngine, filesize: 35.8 MB), OBJ (OBJ, filesize: 233 KB), FBX (Autodesk FBX, filesize: 1.5 MB), MAX (Autodesk 3ds Max, filesize: 2.55 MB), MA (Autodesk Maya, filesize: 2.05 MB), TEXTURES (Textures, filesize: 121 MB), PNG (PNG, filesize: 121 MB), STL (Stereolithography, filesize: 745 KB), 3DS (3D Studio, filesize: 215 KB), DAE (Collada, filesize: 417 KB)