A WheelBarrow modeled in Blender, textured in Substance Painter and rendered in UE4.
Game ready with PBR Textures for UE4
Model has advanced custom collision.
Maps included 2048 x 2048 Albedo (Diffuse), Normal, ORM (Red Channel - Ambient Occlusion | Green Channel - Roughness | Blue Channel - Metallic ).
Art Created by LopikyLabs
BLEND (Blender, filesize: 1.63 MB), OBJ (OBJ, filesize: 383 KB), FBX (Autodesk FBX, filesize: 199 KB), DAE (Collada, filesize: 1.04 MB)