Hey guys, I modelled and textured this whisky decanter in blender. As you can see this is totally PBR, screenshots of the texture nodes are in the preview.This modell is a perfect decoration for your animation, games or short films. I rendered the preview images in cycles, 1350x1080 res and a 128 samples with denoise. Light passes:Total: 120Diffuse: 80Glossy: 80Transparency: 80Transmission: 120Volume: 0
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Verts and faces:
Decanter: 11,204 verts and 11,340 facesGlass: 2.486 verts and 2,520 facesIce cube: 18,182 verts and 18,200 faces - High poly for the more reallistic look, deletableWhisky liquid (Glass): 938 verts and 972 facesWhisky liquid (Decanter): 1,730 verts and 1,728 faces
Native Formats: BLEND (Blender, filesize: 411 MB)
Exchange Formats: BLEND (Blender, filesize: 411 MB), OBJ (OBJ, filesize: 321 MB), FBX (Autodesk FBX, filesize: 310 MB), ABC (Alembic, filesize: 311 MB), TEXTURES (Textures, filesize: 666 MB), DAE (Collada, filesize: 334 MB), STL (Stereolithography, filesize: 316 MB)