White Sifaka Animation - VFX Grace 3D model
Home Catalog White Sifaka Animation - VFX Grace 3D model

Publication date: 2024-01-24

White Sifaka Animation - VFX Grace 3D model

$219

License: custom_no_ai

author:

3D-ModelsArtist

All content related to this 3D asset—including renders, descriptions, and metadata — is credited to its original author, «3D-ModelsArtist». CGhub does not claim copyright ownership over the content used.
  • Description

Introduction
This is a high-quality white sifaka model with maps, riggings and animations. This model is made with Blender and Cycles renderer at real-world scale.

Description
It consists of the body, oral cavity, tongue, upper teeth, lower teeth, sclerae, irises, lacrimal caruncle, lacrimal gland.

Polygons
Body: vertices 19,746; polygons 19,668Oral cavity: vertices 6,212; polygons 6,056Tongue: vertices 1,922; polygons 1,920Upper teeth: vertices 2,904; polygons 2,752Lower teeth: vertices 2,904; polygons 2,752Sclerae: vertices 1,156; polygons 1,216Irises: vertices 1,540; polygons 1,600Lacrimal caruncle: vertices 1,480; polygons 1,472Lacrimal gland: vertices 360; polygons 336Total: vertices 38,224; polygons 37,772

Project Format
There is a Blender project and an OBJ file without rigging or animation.

Size of Maps
JF0L913A0_WhiteSifaka_Oralcavity_Normal.png, 4096 *4096JF0L913A0_WhiteSifaka_Oralcavity_BaseColor.png, 4096 *4096JF0L913A0_WhiteSifaka_Head_Normal.png, 6000 *6000JF0L913A0_WhiteSifaka_Head_Mask3.png, 6000 *6000JF0L913A0_WhiteSifaka_Head_Mask2.png, 6000 *6000JF0L913A0_WhiteSifaka_Head_Mask1.png, 6000 *6000JF0L913A0_WhiteSifaka_Eye_BaseColor.png, 2048 *2048JF0L913A0_WhiteSifaka_Body_Skin_BaseColor.1002.png, 6000 *6000JF0L913A0_WhiteSifaka_Body_Skin_BaseColor.1001.png, 6000 *6000JF0L913A0_WhiteSifaka_Body_Hair_BaseColor.1002.png, 6000 *6000JF0L913A0_WhiteSifaka_Body_Hair_BaseColor.1001.png, 6000 *6000

Rigging
With detailed controllers, postures and animations are easier to create, the features are as follows:root controls the entire model.torso controls the center of gravity of the body. It comes with two customized attributes:head_follow controls whether the head rotates following the center of gravity of the body;tail_follow controls whether the tail rotates following the center of gravity of the body.jaw_master controls the jaw, its customized attribute mouth_lock locks the mouth when it's closed or opened.Thigh_F_parent.L and Thigh_F_parent.R come with multiple customized attributes:FK_Limb_follow controls whether the arms rotates following the spine in FK mode;IK_FK switches between IK/FK of the arms non-seamlessly;pole_vector switches between different display modes of the arm pole vectors in IK mode;pole_follow controls whether the arm pole vectors follow the IK controller in IK mode when pole_vector is 1;root/parent controls whether the IK controller follows the spine in IK mode when IK_follow is 1.Thigh_B_parent.L and Thigh_B_parent.R come with multiple customized attributes:FK_Limb_follow controls whether the legs rotates following the spine in FK mode;IK_FK switches between IK/FK of the legs non-seamlessly;IK_follow controls whether the IK controller of the legs follows the root controller, 1 indicates following, 0 indicates not following;pole_vector switches between different display modes of the leg pole vectors in IK mode;pole_follow controls whether the leg pole vectors follow the IK controller in IK mode when pole_vector is 1;root/parent controls whether the IK controller follows the spine in IK mode when IK_follow is 1.eyes control the eyes, its customized attribute eyes_follow controls whether the eyes change their focus following the rotation of the spine.CTR_wink.L and CTR_wink.R control the winkling.Detailed facial riggings are available for more facial expressions.And more...

Animation
Unlooped walking animation at 30 fps, frame range 0-150Loopable running animation at 30 fps, frame range 0-12Unlooped eating animation at 30 fps, frame range 0-150Unlooped climbing-tree animation at 30 fps, frame range 0-160Unlooped run-and-stop animation at 30 fps, frame range 0-160

Features
The model is in meter units at real-world scale.To run faster, the fur is hidden, with Render enabled.WhiteSifaka_Tree in project JF0L913A0_WhiteSifaka_​ClimbTree_2.83 is not included in the OBJ file.WhiteSifaka_Vine and WhiteSifaka_Leaf in project JF0L913A0_WhiteSifaka_​Eat_2.83 are not included in the OBJ file.

3D Model details

  • cgtrader Platform
  • Animated
  • Rigged
  • Ready for 3D Printing
  • VR / AR / Low-poly
  • PBR
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs: non_overlapping
  • Geometry: Unknown
  • Polygons: 37772
  • Vertices: 38224
Similar models
image-product
Add to Wishlist Remove from Wishlist View
image-product
Add to Wishlist Remove from Wishlist View
image-product
realtime
Add to Wishlist Remove from Wishlist View
image-product
realtime pbr
Add to Wishlist Remove from Wishlist View
image-product
Add to Wishlist Remove from Wishlist View