- Here you can see a 3D model of the E82 wind turbine with foundation.
- The rotor diameter is 162 metres.
- The model has been realistically rendered and textured.
- There is also an animation of the rotor rotating.
- Measured from the ground, the turbine without foundation has a hub height of 162 meters.
- The turbine was developed and optimized for real-time applications such as 3D visualizations or computer games.
- The insertion point of the objects was placed in the center of the foundation to allow easy insertion into 3D scenes.
- The textures have a resolution of 8192 x 8192 pixels and follow the PBR workflow (Basic Color, Roughness, Metallic, Normal).
- Hier sehen Sie ein 3D-Modell der Windkraftanlage Version E82 mit Fundament und einem Rotordurchmesser von 162 Metern.
- Das Modell wurde realistisch modelliert und texturiert.
- Es verfügt auch über eine Animation der Rotordrehung.
- Vom Boden aus gemessen hat die Anlage ohne Fundament eine Nabenhöhe von 162 m.
- Die Anlage wurde für Echtzeitanwendungen wie 3D-Visualisierungen oder Computerspiele entwickelt und optimiert.
- Die Texturen haben eine Auflösung von 8192 x 8192 Pixeln und folgen dem PBR-Workflow (Basic Color, Roughness, Metallic, Normal).
- Diese Version der Windkraftanlage enthält keine Animationen.
- Object Name - Wind_Turbine_H162_RD162_E82_Fundament_Animation
- Object Dimensions - 29.369m x 29.369m x 172.000m
- Vertices = 31376
- Edges = 58503
- Polygons = 27298
Materials
Material - Alu_2:
- Blend Mode: OPAQUE
- Shadow Mode: OPAQUE
Textures
- UV Map = Yes
- Vertex Color = No
- PBR = No
Material - Door:
- Blend Mode: OPAQUE
- Shadow Mode: OPAQUE
Textures
- UV Map = Yes
- Vertex Color = No
- PBR = No
Material - Metal_2:
- Blend Mode: OPAQUE
- Shadow Mode: OPAQUE
Textures
- UV Map = Yes
- Vertex Color = No
- PBR = No
Material - Alu_1:
- Blend Mode: OPAQUE
- Shadow Mode: OPAQUE
Textures
- UV Map = Yes
- Vertex Color = No
- PBR = No
Material - Metal:
- Blend Mode: OPAQUE
- Shadow Mode: OPAQUE
Textures
- UV Map = Yes
- Vertex Color = No
- PBR = No
Material - Dark_Plastic:
- Blend Mode: OPAQUE
- Shadow Mode: OPAQUE
Textures
- UV Map = Yes
- Vertex Color = No
- PBR = No
Material - WT:
- Blend Mode: OPAQUE
- Shadow Mode: OPAQUE
Textures
- UV Map = Yes
- Vertex Color = No
- PBR = No
Material - Material:
- Blend Mode: OPAQUE
- Shadow Mode: OPAQUE
Textures
- UV Map = Yes
- Vertex Color = No
- PBR = No
Material - Material.001:
- Blend Mode: OPAQUE
- Shadow Mode: OPAQUE
Textures
- UV Map = Yes
- Vertex Color = No
- PBR = No
Material - Material.002:
- Blend Mode: OPAQUE
- Shadow Mode: OPAQUE
Textures
- UV Map = Yes
- Vertex Color = No
- PBR = No
Material - Material.003:
- Blend Mode: OPAQUE
- Shadow Mode: OPAQUE
Textures
- UV Map = Yes
- Vertex Color = No
- PBR = No
Material - Rot:
- Blend Mode: OPAQUE
- Shadow Mode: OPAQUE
Textures
- UV Map = Yes
- Vertex Color = No
- PBR = No
Material - Alu5:
- Blend Mode: OPAQUE
- Shadow Mode: OPAQUE
Textures
- UV Map = Yes
- Vertex Color = No
- PBR = No
Material - Rot_2:
- Blend Mode: OPAQUE
- Shadow Mode: OPAQUE
Textures
- UV Map = Yes
- Vertex Color = No
- PBR = No
Material - Weiss_2:
- Blend Mode: OPAQUE
- Shadow Mode: OPAQUE
Textures
- UV Map = Yes
- Vertex Color = No
- PBR = No
Modifier
Animation
- VertexGroup = No
- Animation = Yes
- Shape Keys = No
Location:
Rotation:
Scale:
Last update:
BLEND (Blender, filesize: 1.4 MB), OBJ (OBJ, filesize: 762 KB), FBX (Autodesk FBX, filesize: 5.65 MB), GLTF (glTF, filesize: 4.75 MB), ABC (Alembic, filesize: 3.15 MB), DXF (DXF, filesize: 18 MB), OTHER (Other, filesize: 10.7 MB), PLY (Ply, filesize: 1.2 MB), STL (Stereolithography, filesize: 2.83 MB), DAE (Collada, filesize: 2.68 MB), USD (USD, filesize: 2.23 MB)