Asset Breakdown
Here is a simple explanation of what makes this model special and how it is designed:
The Overall Concept This is a festive variation of a classic village church, designed specifically for winter biomes or holiday events. It captures the spirit of Christmas, offering a warm, inviting sanctuary in the middle of a snowy landscape.
Glowing Gothic Windows The most prominent feature is the large, pointed-arch window above the entrance. It features a diamond lattice grid and emits a bright, warm amber light. This glow contrasts sharply with the white snow, acting as a visual beacon of safety and warmth.
Heavy Snow & Icicles The structure is covered in a thick layer of accumulated snow, particularly on the roof and the small well in the foreground. Realistic, translucent icicles hang from the roofline, adding vertical detail and reinforcing the freezing temperature of the scene.
Festive Door Wreath Hanging on the double wooden doors is a large, lush green pine wreath. This specific detail marks the building as an active place of celebration, making it perfect for seasonal updates or Christmas-themed storytelling.
Stone Bell Cote On the right side of the roof peak sits a small stone bell tower (bell cote). It houses a dark metal bell, adding a classic architectural silhouette that breaks up the smooth snow lines of the roof.
Technical Notes:
Files Included: FBX, GLB, OBJ, STL, ZIP (Textures). Quick Tip: The warm window light is controlled by an Emission Map. You can pulse this light slowly in your game engine to simulate a roaring fire or candlelight flickering inside the chapel.
STL (Stereolithography, filesize: 2.38 MB), OBJ (OBJ, filesize: 39.3 MB), PNG (PNG, filesize: 39.3 MB), GLTF (glTF, filesize: 44 MB), OTHER (Other, filesize: 1.59 MB), FBX (Autodesk FBX, filesize: 44.3 MB)