3D model of a wood carving of a wolf obtained through Photogrametry. The capture was done with soft lighting and no baked shadows except for ambient oclusion observed in the wolf's chest. The model has 3,7 million points including the ground, which I kept to ease blending, but the wolf itself is closer to 2.4. No post procesing was made after the photogrametry, I only cut vthe surroundings so this is pretty much a raw model.