Woman Casual Outfit 5 - Modular - Rigged Low-poly 3D model
Home Catalog Woman Casual Outfit 5 - Modular - Rigged Low-poly 3D model

Publication date: 2023-06-16

Woman Casual Outfit 5 - Modular - Rigged Low-poly 3D model

$79.2

License: Content published with the label may not be sold, given, or assigned to another person or entity in the form it is downloaded from the site.

author:

AndreVish

All content related to this 3D asset—including renders, descriptions, and metadata — is credited to its original author, «AndreVish». CGhub does not claim copyright ownership over the content used.
  • Description
  • Formats

100% compatible with Metahuman's Normal/Average body.

  • This description is only for Unreal Engine projects.
  • However, the original Blender file is also available, and it is rigged (based on the rigify addon).

IMORTANT !There are 2 versions of this character:

  1. (First version - UE 5.0) The body has the same proportions, height and shape as Quinn (UE5 mannequin - UE5 Skeleton)https://www.dropbox.com/s/ku6ngnzka9r4hhh/Quinn.jpg?dl=0

  2. (New version - UE 5.1-5.2) 100% compatible with female Metahuman (Normal/Average body - MH Skeleton)This is not a Metahuman's body and face. This is our creation.But this body has exactly the same shape as the Metahuman's body (Normal/Average)So you can put this Outfit on your female Metahuman (Normal/Average)

The difference between the first version and the new version https://www.dropbox.com/s/7rttra9ckm90og3/Difference_Woman.jpg?dl=0Download the version you need. Enjoy :)

  • PLAY/MODULAR (First version - UE 5.0) https://www.youtube.com/watch?v=zhWwbI-ya4o
  • PLAY/MODULAR (New version - UE 5.1-5.2) https://www.youtube.com/watch?v=aI7kqDd05QU
  • Live Link Face (For Both Versions) https://www.youtube.com/watch?v=AWRWU3emthI
  • Plugins used:
  • Live Link
  • Live Link Control Rig
  • Apple ARKit
  • Apple ARKit Face Support
  • Our Tutorials:
  • How to Use Assets on Metahumans https://youtu.be/8IJhKAyQu3Y
  • How to Use Assets on UE5 Mannequins https://youtu.be/HMWnnoxNbS0
  • How to Fix Overlaps With Opacity Masks https://youtu.be/VAvSIIudF4k
  • How to Fix Overlaps With Mesh Editing Tools https://youtu.be/9iYF3Z-XDIE
  • How to combine assets https://youtu.be/waUNztdGkrY
  • How to retarget animations https://youtu.be/98Swlns8Jr4
  • How to edit materials https://youtu.be/VSSzf2i2gmg
  • How our Blueprints work https://youtu.be/R2jd1qhinHM
  • How to do Skinning https://youtu.be/lt-u3mEHpU8
  • Blender 3.6 - Rigged (based on rigify addon)
  • UE 5.0 - Rigged to Epic Skeleton 5 (Quinn), Modular (Body + Clothing)
  • UE 5.1-5.2 - Rigged to Metahuman Skeleton, Modular (Body + Clothing)
  • FBX - Static mesh (Only Clothing)
  • OBJ - Static mesh (Only Clothing)

DETAILS:

  • 100% compatible with female Metahuman (Normal/Average body - MH Skeleton)This is not a Metahuman's body and face. This is our creation.But this body has exactly the same shape as the Metahuman's body (Normal/Average)So you can put this Outfit on your female Metahuman (Normal/Average)
  • This product supports Lumen for Unreal Engine 5.0+ https://docs.unrealengine.com/5.0/en-US/lumen-global-illumination-and-reflections-in-unreal-engine/
  • The project uses the HDRIBackdrop plugin. Activate it to display the project correctly. https://www.dropbox.com/s/kej44o0coxyekii/HDRI_Plugin.jpg?dl=0
  • The project has 8k textures, which can affect fps
  • Use the texture size limitations in the Unreal Engine to make them smaller https://www.dropbox.com/s/l38q649e3oucbxw/Limit_Textures.jpg?dl=0
  • PBR Materials
  • All objects, textures and materials have their own names
  • Model is built to real-world scale
  • Units used: cm
  • Doesn't have Default names
  • Doesn't have NGons
  • Doesn't have Overlapping Vertices
  • Doesn't have Overlapping Faces
  • Doesn't have Overlapping UV Faces
  • Doesn't have Missing textures

GENERAL:

  • Rigged:(Yes)
  • Rigged: to Epic skeleton:(Yes) - First version
  • Rigged: to MH skeleton:(Yes) - New version
  • Morph: (Yes)
  • Animated:(Demo)
  • Cloth Simulation (No)
  • Animation types (Root Motion/In-place):(No)
  • Number of characters: 1

Geometry OutfitLOD 0

  • Polys: 18,442
  • Tris: 36,532
  • Verts: 18,296

Geometry only bodyLOD 0

  • Polys: 44,141
  • Tris: 88,280
  • Verts: 44,951

Geometry only hairLOD 0

  • Polys: 35,154
  • Tris: 70,308
  • Verts: 72,296

  • Number of PBR Materials and Material Instances: 16

  • Number of Textures: 38

Texture Resolutions:

  • 8192x8192 (For Skin, Hair and Clothes). Use the texture size limitations in the Unreal Engine to make them smaller.
  • 512x512 (some eye textures)
  • 1024x1024 (Opacity maps and some eye and hair textures)
  • 2048x2048 (some eye and hair textures)
  • 4096x4096 (some eye and hair textures)

Supported Development Platforms:

  • Windows
  • MacOS
  • Oculus
  • PlayStation 4
  • Stream VR
  • Xbox One
Native Formats: UASSET (UnrealEngine, filesize: 2.58 GB) Exchange Formats: BLEND (Blender, filesize: 640 MB), OBJ (OBJ, filesize: 2.59 MB), FBX (Autodesk FBX, filesize: 1.18 MB), UASSET (UnrealEngine, filesize: 2.58 GB), TEXTURES (Textures, filesize: 287 MB), PNG (PNG, filesize: 287 MB)

3D Model details

  • cgtrader Platform
  • Animated
  • Rigged
  • Ready for 3D Printing
  • VR / AR / Low-poly
  • PBR
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs: non_overlapping
  • Geometry: Unknown
  • Polygons: 18442
  • Vertices: 18296
  • Plugins used
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