Low-poly PBR model intended for game/realtime/background use.
- Model was not intended for subdivision
- Real World Scale Measurements
- No special plug-ins necessary to use this product
- Quad/Tris only polygon – 3178 count
- Texel density 4096 set – 42.17 px/cm
- Using Weighted Normal
Model is included in 6 file formats:
- Maya 2019 (Include only geometry with uvs, and texture need add manually)
- FBX (Include only geometry with uvs, and texture need add manually)
- OBJ (Include only geometry with uvs, and texture need add manually)
- Blender 3.4 .blend
- GLB format
- USDZ format
High quality resolution textures in PNG 4096*4096 and 2048*2048 texture sets
PBR Maps:BaseColor, AO, Roughness, Metalness, Normal, Glossiness, Specular.
Unity maps (+HDRP maps):Diffuse, Normal map, MetallicSmoothness,HDRP mask map.
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Unreal Engine4 maps:BaseColor, Normal, OcclusionRoughnessMetallic.
Rendering in Marmoset 4
Feel free to ask questions in a personal message. Also see my model of a toilet with an opening door.
Native Formats: BLEND (Blender, filesize: 48.2 MB)
Exchange Formats: OBJ (OBJ, filesize: 149 KB), FBX (Autodesk FBX, filesize: 320 KB), MA (Autodesk Maya, filesize: 148 KB), GLTF (glTF, filesize: 48 MB), TEXTURES (Textures, filesize: 151 MB), USDZ (USDZ, filesize: 25.5 MB)