This product is part of the Bulding kit Collection (see the preview in youtube link)
Note :
- The origin (pivot) of the this Door is matched with my construction kit collection (See my products list)
- For Real World Scale (CM) : Just Scale the it up to 25 unit (or set the scale option to 25 in importing setting . Except for UE4 Asset)
My Original Work
- UE4 Asset is with Full Shading Network
Transformations are At 0.0.0 (scene origin)
Objects Name :
- S _DoorC _Frame _01 (Root) 24 Frame + 80 Joints Vertices (You can Delete two joints)
- S_ DoorC_ 01 112 Vertices
- S _DoorC _Handle _01 212 Vertices
- Material Name : M_ DoorC_ 01
Textures: PNG 4096x4096
- T _DoorC _01 _Base _Color
- T_ DoorC_ 01_ Mixed _AO
- T_ DoorC_ 01_ Roughness
- T_ DoorC_ 01_ Metallic
- T_ DoorC_ 01_ Normal_ DirectX
- T_ DoorC_ 01_ Height
- T _DoorC _01 _Ambient_occlusion
For unreal engine 4 AssetCopy and Paste Content Files in to the Content Folder (Please Look at the UE4 shots for more informations)
3D Formats :
- UE4 Asset
- 3ds Max 2015
- FBX 2016 2013 (Please Contact for other Versions )
- OBJ (.obj, .mtl)
- Maya
- *3DS
Low poly wooden door
MA (Autodesk Maya, filesize: 81 KB), OBJ (OBJ, filesize: 13.1 KB), FBX (Autodesk FBX, filesize: 202 KB), MAX (Autodesk 3ds Max, filesize: 884 KB), TEXTURES (Textures, filesize: 82.9 MB), MEL (Maya Mel Script, filesize: 82.9 MB), UASSET (UnrealEngine, filesize: 85.7 MB), 3DS (3D Studio, filesize: 34.5 KB)