This product is part of the Bulding kit Collection (see the preview in youtube link)
Note :
- The origin (pivot) of the this Door is matched with my construction kit collection (See my products list)
- For Real World Scale (CM) : Just Scale the it up to 25 unit (or set the scale option to 25 in importing setting . Except for UE4 Asset)
My Original Work
- UE4 Asset is with Full Shading Network (Just put a HDR Texture in the world material Or the Background )
- Transformations are At 0.0.0 (scene origin)
Objects Name :
.Base
- S _DoorB _Frame _01 (Root) ( 24 Frame + 80 Joints Vertices )
- S_ DoorB_ 01 ( 112 Vertices )
- S _DoorB _Handle _01 ( 212 Vertices )
.LOD Low
- S _DoorB _Frame _low _01 (Root) ( 20 Vertices )
- S DoorB _low 01 ( 108 Vertices )
- S _DoorB _low _Handle _01 ( 128 Vertices )
.LOD Very Low
- S _DoorB _Frame _Vlow _01 (Root) ( 16 Vertices )
- S DoorB _Vlow 01 ( 8 Vertices )
- S _DoorB _Vlow _Handle _01 ( 128 Vertices )
- Material Name : M_ DoorB_ 01
Textures: PNG 4096x4096
- T _DoorB _01 _Base _Color
- T_ DoorB_ 01_ Mixed _AO
- T_ DoorB_ 01_ Roughness
- T_ DoorB_ 01_ Metallic
- T_ DoorB_ 01_ Normal_ DirectX
- T_ DoorB_ 01_ Height
- T _DoorB _01 _AmbientOcclusion
For unreal engine 4 AssetCopy and Paste Content Files in to the Content Folder (Please Look at the UE4 shots for more informations)
3D Formats :
- UE4 Asset (Base Level only)
- 3ds Max 2015
- FBX 2016 2013 (Please Contact for other Versions )
- OBJ (.obj, .mtl)
- Maya
- 3DS
Low poly wooden door
MA (Autodesk Maya, filesize: 203 KB), OBJ (OBJ, filesize: 168 KB), FBX (Autodesk FBX, filesize: 374 KB), MAX (Autodesk 3ds Max, filesize: 1.01 MB), GLTF (glTF, filesize: 143 MB), TEXTURES (Textures, filesize: 79.6 MB), UASSET (UnrealEngine, filesize: 83.2 MB), 3DS (3D Studio, filesize: 190 KB)