House F is a low poly, game-ready wooden house created in Blender.
This model was produced as part of a daily asset creation challenge.Previously created house parts were reused to optimize the workflow,but due to the more complex design and structure,the total creation time was approximately 1.5 hours.
The asset is intended for fantasy and medieval-style environments.It uses a single shared color palette texture,with all colors assigned through UV mapping.This setup allows the same texture to be reused across the entire house series.
Features:
- Low poly, optimized for games
- Reused parts with increased design complexity
- Single color palette texture
- UV-based coloring
- Suitable for Unity, Godot, and Unreal Engine
Technical Details:
- File format: FBX.GLB
- Poly count: 7988 triangles
- Textures: 1 color palette texture (PNG)
- UVs: Unwrapped, palette-based
- Scale: Real-world scale (1 unit = 1 meter)
- Pivot: Bottom center
- Rigged: No
- Animated: No
Notes:
- Includes one building model and one palette texture
- Scene and environment not included
- Preview images rendered in Blender
GLTF (glTF, filesize: 538 KB), FBX (Autodesk FBX, filesize: 187 KB)