Low-poly PBR cart models intended for game/realtime/background use.
- Model was not intended for subdivision
- Real World Scale Measurements
- No special plug-ins necessary to use this product
- Quad/Tris only polygon – 42091 count
- Texel density 4096 set Base–19.43 px/cm Roof–15.9 px/cm
- Using Weighted Normal
- Using decals ***************************************
Model is included in 7 file formats:
- Maya 2019 (Include only geometry with uvs, and texture need add manually)
- FBX (Include only geometry with uvs, and texture need add manually)
- OBJ (Include only geometry with uvs, and texture need add manually)
- Unreal Engine 4.25+ 5.0+ (light map, collision, lod)
- Unity 2020.3+ HDRP (lod, collider)
- Blender 3.4 .blend
- GLB/GLTF
High quality resolution textures in PNG 4096*4096
PBR Maps:BaseColor+Opacity, Roughness, Metalness, Normal, Glossiness, Specular.
Unity maps (+HDRP maps):Diffuse+op, Normal map, MetallicSmoothness,HDRP mask map.
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Unreal Engine4 maps:BaseColor+op, Normal, OcclusionRoughnessMetallic.
Rendering in Marmoset 4, Unreal 4, Unity 2020
Feel free to ask questions in a personal message. Also check out my other models.
UASSET (UnrealEngine, filesize: 212 MB), BLEND (Blender, filesize: 185 MB), OBJ (OBJ, filesize: 8.59 MB), FBX (Autodesk FBX, filesize: 22.9 MB), MA (Autodesk Maya, filesize: 9.59 MB), GLTF (glTF, filesize: 573 MB), UNITYPACKAGE (Unity 3D, filesize: 235 MB), TEXTURES (Textures, filesize: 557 MB)