Blender Format Added (With Correct Shading network)
Transformations are At 0.0.0 (scene origin)
Real World Scale (CM) : 3 meter (for the Bridge )
G _Pier _Big _01
- S _Pier _Big _01 (1320 Vertices)
- S _Fence _Big _01 (16041 Vertices)
G _Pier _01
- S _Fence _01 (4335 Vertices)
- S _Pier _01 (264 Vertices)
Material Name:
Textures :
- T _bridge _01 _Base _Color
- T _bridge _01 _Mixed _AO
- T _bridge _01 _Roughness
- T _bridge _01 _Metallic
- T _bridge _01 _Normal_DirectX
.
- T _RopeFences _01 _Base _Color
- T _RopeFences _01 _Mixed _AO
- T _RopeFences _01 _Roughness
- T _RopeFences _01 _Metallic
- T _RopeFences _01 _Normal_DirectX
MA (Autodesk Maya, filesize: 24.6 MB), OBJ (OBJ, filesize: 24.6 MB), FBX (Autodesk FBX, filesize: 24.6 MB), MAX (Autodesk 3ds Max, filesize: 24.6 MB), TEXTURES (Textures, filesize: 118 MB), 3DS (3D Studio, filesize: 24.6 MB), DAE (Collada, filesize: 24.6 MB), DWG (AutoCAD, filesize: 24.6 MB), STL (Stereolithography, filesize: 24.6 MB)