retopology done, textures baked from the highpoly model (normal, high, base), UV unwrappedgame ready. can be used in game engines like Unreal Engine 4/5, Unity, Godot, etc.wooden pallet, made using photogrammetry in Agisoft MetaShape. Cam settings:
- aperture 5.6,
- shutter speed 1/80,
- iso 800.
photographed on canon 1100d.
OBJ (OBJ, filesize: 7.92 MB), DAE (Collada, filesize: 14.4 MB), FBX (Autodesk FBX, filesize: 3.85 MB), BLEND (Blender, filesize: 98.8 MB), TEXTURES (Textures, filesize: 91.2 MB), PNG (PNG, filesize: 91.2 MB)