A set of worn low-poly books with multiple texture colorings. Each book has a unique shape and cover. The 12 books are fully unwrapped and share a single PBR texture set. A single book consists of 422 triangles and 228 points.
textures.zip: The texture set uses standard PBR textures, 7 differently colored diffuse textures are included.
- 2 .tga textures @ 4096x4096 (diffuse, normal)
- 2 .tga textures @ 2048x2048 (ao, roughness)
books.blend: The native .blend file contains the 12 books in the set and all the building blocks used to create them:
- base book with shapes
- base textures
- script that will assign a unique shape to any number of base books
- shader that will assign random colors and covers to each book
- 12 book baking setup with UVs that match the 12 books in the set
bookmaker_textures.zip: The base book uses 3 UV channels and is textured with a PBR base.
- 4 PBR .tga textures @ 2048x2048 (diffuse, roughness, normal, ao)
- 2 color palette .tga textures 64x64 (8x8 color grid)
- 2 cover flipbooks 2048x2048 (4x3 cover art tiles).
- + some extra unused textures
All book titles and authors are fictitious, any resemblance to real books or authors is coincidental.
Native Formats: BLEND (Blender, filesize: 19.3 MB)
Exchange Formats: OBJ (OBJ, filesize: 380 KB), FBX (Autodesk FBX, filesize: 362 KB), TEXTURES (Textures, filesize: 185 MB)