Real-Time,Game Ready, Wrench Display images were rendered in Marmoset Toolbag.
Normal maps were baked from a high poly model in Substance Painter.
Includes the following 3d file types:
Max 2016 file OBj, FBX and 3Ds The textures are located in the .zip file
2048x2048: Ambient_Occlusion 2048x2048: Normal Map 2048x2048: Emissive 2048x2048: Base Color 2048x2048: Roughness 2048x2048: Metalness 2048x2048: UV Tempate
Polygons: 1515 Vertices: 1514
Game Ready!
MAX (Autodesk 3ds Max, filesize: 3.89 MB), OBJ (OBJ, filesize: 198 KB), FBX (Autodesk FBX, filesize: 96.9 KB), 3DS (3D Studio, filesize: 136 KB)