3D game model: Zombie PacMan
programs used: c4r r20, Zbrush, Substance Painter
export format: c4d r20, fbx 2016
render: unreal
designed for unreal and unity
animations:walkingjump 1,jump 2idledeathattack1attack2
textures: 4096x4096 export substance to unreal and unity
FBX (Autodesk FBX, filesize: 200 MB), C4D (Cinema 4D, filesize: 99.9 MB)