1986 Ford Bronco XLT 3D model purchase
Home Catalog 1986 Ford Bronco XLT 3D model purchase

Publication date: February 20, 2024

Buy 1986 Ford Bronco XLT 3D model purchase

$99

License: Editorial Uses Only

Rigged PBR Realtime Animated Free
author:

APEC_True

Renders and source materials belong to the author APEC_True.
Specifications
Platform
turbosquid
Animated
✕
Rigged
✕
3D Print ready
✕
VR / AR / Low-poly
✕
PBR
✕
Textures
✓
Materials
✓
UV Mapping
✓
Polygons
176607
Vertices
192411
Geometry
Unknown
Usage recommendations
Realtime rendering ✕
PC Game development ✕
Mobile Game Development ✕
VR/AR applications ✕
Visualisation ✓
Cinema ✓
Advertising ✓
3D Printing ✕
CAD Engineering ✕
E-Commerce & Interactive 3D Web ✕
FAQ
Is this a free 3D model?

No, this model costs $99.

How do I download this 3D model?

Use the "Go to purchase" button below to get this model.

What license applies to this model?

This model comes with a Editorial Uses Only license. See the seller's page (via "Go to purchase") for the full terms.

Does it include rigging and animation?

This model has no rig or animation. It is a static 3D object.

Does this model have UV mapping?

Yes, this model has UV mapping. See the Specifications block for more information.

What textures and materials does this 3D model include?

This model has textures and materials. See the Specifications block for more information.

Can I use it for 3D printing?

No, this model is not intended for 3D printing.

Additional information
3d model of 1986 Ford Bronco XLT

Made in Blender 3.6.8

High quality exterior and interior with simple but detailed undercarriage. No engine section.

1. All meshes organized by folders (empties/dummies).

2. Proper centers allow to turn steering wheel and front wheels.

3. Opening doors.

4. Wheel tire have morph map for tire pressure.

5. No crease edges used.

Polycount: 176607 (quads: 176585, tris: 22, no N-gons)

There are some vertices with 6 edges that not break curvature.

!NOTE! Blender file:

No need textures folder. All packed into .blend file.

Texture resolutions : 2k, 1k & 512x512.

Units used: mm.

!NOTE! 3ds MAX 2016 file:

All textures are placed in their materials, but the materials themselves are not configured.
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