2020 Porsche Cayenne Turbo Coupe 3D model
Home Catalog 2020 Porsche Cayenne Turbo Coupe 3D model

Publication date: July 02, 2019

Buy 2020 Porsche Cayenne Turbo Coupe 3D model

$129

License: Editorial Uses Only

author:

HKV Studios

All content related to this 3D asset—including renders, descriptions, and metadata — is credited to its original author, «HKV Studios». CGhub does not claim copyright ownership over the content used.
  • Description
  • Formats

Photorealistic, high-quality and accurate 3D model of 2020 Porsche Cayenne Turbo Coupe with high detailed interior. The model is suitable for Ultra HD rendering and further use in broadcast, high-res film close-up, advertising, etc. The model can be also used in real-time applications (Unreal Engine, Unity and etc.) after a number of mesh optimizations, texture backing and other procedures executed on the customer's side.
The studio rendering quality shown on product previews is reachable 'out-of-box' with no need of any additional manipulations, if you use 3ds max + Corona native file format.

Main features:
- Originally created with 3ds Max 2015
- Two MAX files with Corona and Standard 3ds Max materials
- Subdivision modifier is available in the history for MAX, MB and C4D file formats (subdivision iteration 1 is set for all objects). So you can get access to original non-smoothed mesh by deactivating the Subdivision modifier
- Separate objects like body, wheels and doors. Total number of objects is 21. All objects are intelligently named
- Doors can be opened
- Unit system is set to metric (millimeters). Real-world scale
- All textures and materials are included and assigned
- 19 textures, which vary in resolution from 128x128px to 4000x4000px
- Windshield, rear window and back side windows are using high resolution transparency mask texture
- Previews rendered in 3ds Max 2015 with Corona 5.0

Special notes:
- FBX and OBJ formats are recommended for import in other 3d software. If your software doesn't support FBX or OBJ format, please use 3DS format; FBX and OBJ formats were exported from 3ds Max. The geometry for FBX and OBJ formats is set to quads
- FBX format is recommended for importing in real-time engines like Unreal Engine, Unity and etc.
- MAX files can be loaded in Autodesk 3ds Max 2015 or higher. In order to use Corona rendering setups and materials, Corona 3.0 or higher is needed
- C4D file can be loaded in MAXON Cinema4D R17 or higher. Only standard Cinema4D materials and standard renderer used
- MB file can be loaded in Autodesk Maya 2015 or higher. Only standard Maya materials and standard Hardware 2.0 renderer used

Polycounts:
MAX format (only one file included with MeshSmooth iteration 1 applied to all objects):
no MeshSmooth: 252,790 faces and 282,202 vertices
MeshSmooth iteration 1: 1,008,612 faces and 1,068,930 vertices
MeshSmooth iteration 2: 4,034,448 faces and 4,154,030 vertices

MB and C4D formats (only one file for each format included with Subdivision iteration 1 applied to all objects):
no Subdivision: 252,790 faces and 282,202 vertices
Subdivision iteration 1: 1,008,612 faces and 1,068,930 vertices
Subdivision iteration 2: 4,034,448 faces and 4,154,030 vertices

FBX and OBJ formats (3 files included for each format):
low: 252,790 faces and 282,202 vertices
medium: 1,008,612 faces and 1,068,930 vertices
high: 4,034,448 faces and 4,154,030 vertices

3DS format (3 files included):
low: 503,032 faces and 331,040 vertices
medium: 2,017,224 faces and 1,176,110 vertices
high: 8,068,896 faces and 4,417,819 vertices

Native | 3ds Max 2015 | Corona 5 Cinema 4D R17 | Default Scanline 3ds Max 2015 | Default Scanline Maya 2015 | Maya Hardware 2.0 3D Studio FBX OBJ

3D Model details

  • turbosquid Platform
  • Animated
  • Rigged
  • Ready for 3D Printing
  • VR / AR / Low-poly
  • PBR
  • Textures
  • Materials
  • UV Mapping
  • Polygons: 252790
  • Vertices: 282202
  • Geometry: Unknown
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