2023 Porsche 911 GT3 RS Yellow 3D model purchase
Home Catalog 2023 Porsche 911 GT3 RS Yellow 3D model purchase

Publication date: June 23, 2023

Buy 2023 Porsche 911 GT3 RS Yellow 3D model purchase

$149

License: Editorial Uses Only

Rigged PBR Realtime Animated Free
author:

HKV Studios

Renders and source materials belong to the author HKV Studios.
Specifications
Platform
turbosquid
Animated
Rigged
3D Print ready
VR / AR / Low-poly
PBR
Textures
Materials
UV Mapping
Polygons
391831
Vertices
423911
Geometry
Unknown
Usage recommendations
Realtime rendering
PC Game development
Mobile Game Development
VR/AR applications
Visualisation
Cinema
Advertising
3D Printing
CAD Engineering
E-Commerce & Interactive 3D Web
FAQ
Is this a free 3D model?

No, this model costs $149.

How do I download this 3D model?

Use the "Go to purchase" button below to get this model.

What license applies to this model?

The Editorial Uses Only license applies to this model. More details are available via the "Go to purchase" button.

Does it include rigging and animation?

This model has no rig or animation. It is a static 3D object.

Does this model have UV mapping?

Yes, this model has UV mapping. The exact technical parameters are listed in the Specifications block.

What textures and materials does this 3D model include?

This model has textures and materials. The exact technical parameters are listed in the Specifications block.

Can I use it for 3D printing?

No, this model is not intended for 3D printing.

Additional information
Photorealistic, high-quality and accurate 3D model of 2023 Porsche 911 GT3 RS (Yellow version) with high detailed interior.
The model is suitable for Ultra HD rendering and further use in broadcast, high-res film close-up, advertising, etc.
The model can be also used in real-time applications (Unreal Engine, Unity and etc.) after a number of mesh optimizations, texture backing and other procedures executed on the customer's side.
The studio rendering quality shown on product previews is reachable "out-of-box" with no need of any additional manipulations, if you use 3ds max + Corona native file format.
Just download, open the file and hit "Render"!

Main features:
- Originally created with 3ds Max 2018
- Three MAX files with Corona, V-Ray and Standard 3ds Max materials. V-Ray scene, lighting and materials are similar to native Corona file
- Subdivision modifier is available in the history for MAX, MB and C4D file formats. You can get access to original non-smoothed mesh by deactivating the Subdiv modifier
- Separate objects like body, wheels and doors. Total number of objects is 19
- Doors and front hood can be opened
- Unit system is set to metric (millimeters). Real-world scale
- All textures and materials are included and assigned
- 29 textures, which vary in resolution from 64x64px to 8192x8192px
- Windshield, rear window and back side windows are using high resolution transparency mask texture
- Previews rendered in 3ds Max 2018 with Corona 9.0

Special notes:
- FBX and OBJ formats are recommended for import in other 3d software. If your software doesn't support FBX or OBJ format, please use 3DS format; FBX and OBJ formats were exported from 3ds Max. The geometry for FBX and OBJ formats is set to quads
- FBX format is recommended for importing in real-time engines like Unreal Engine, Unity and etc.
- MAX files can be loaded in Autodesk 3ds Max 2018 or higher. In order to use Corona rendering setups and materials, Corona 8.0 or higher is needed
- C4D file can be loaded in MAXON Cinema4D R17 or higher. Only standard Cinema4D materials and standard renderer used
- MB file can be loaded in Autodesk Maya 2018 or higher. Only standard Maya materials and standard Hardware 2.0 renderer used

Polycounts:
MAX format (one file included with TurboSmooth iteration 1 applied to all objects):
no TurboSmooth: 391,831 faces and 423,911 vertices
TurboSmooth iteration 1: 1,564,937 faces and 1,630,102 vertices
TurboSmooth iteration 2: 6,259,748 faces and 6,388,696 vertices

MB and C4D formats (only one file for each format included with Subdivision iteration 1 applied to all objects):
no Subdiv: 391,831 faces and 423,911 vertices
Subdiv iteration 1: 1,564,937 faces and 1,630,102 vertices
Subdiv iteration 2: 6,259,748 faces and 6,388,696 vertices

FBX and OBJ formats (3 files included for each format):
low: 391,831 faces and 423,911 vertices
medium: 1,564,937 faces and 1,630,102 vertices
high: 6,259,748 faces and 6,388,696 vertices

3DS format (3 files included):
low: 781,275 faces and 467,443 vertices
medium: 3,129,874 faces and 1,723,353 vertices
high: 12,519,496 faces and 6,690,189 vertices
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