2025 Audi RS e-tron GT
Home Catalog 2025 Audi RS e-tron GT

Publication date: October 08, 2024

2025 Audi RS e-tron GT

$169

License: Editorial Uses Only

author:

HKV Studios

All content related to this 3D asset—including renders, descriptions, and metadata — is credited to its original author, «HKV Studios». CGhub does not claim copyright ownership over the content used.
  • Description
  • Formats

Photorealistic, high-quality and accurate 3D model of 2025 Audi RS e-tron GT with high detailed interior openable hood and trunk.
The model is suitable for Ultra HD rendering and further use in broadcast, high-res film close-up, advertising, etc.
The model can be also used in real-time applications (Unreal Engine, Unity and etc.) after a number of mesh optimizations, texture baking and other procedures executed on the customer's side.
The studio rendering quality shown on product previews is reachable "out-of-box" with no need of any additional manipulations, if you use 3ds max + Corona native file format.
Just download, open the file and hit "Render"!

Main features:
- Originally created with 3ds Max 2018
- Three MAX files with Corona, V-Ray and Standard 3ds Max materials. V-Ray scene, lighting and materials are similar to native Corona file
- Subdivision modifier is available in the history for MAX, MB and C4D file formats. You can get access to original non-smoothed mesh by deactivating the Subdiv modifier
- Separate objects like body, wheels and doors. Total number of objects is 27
- Doors, trunk, hood and charging caps can be opened
- Unit system is set to metric (millimeters). Real-world scale
- All textures and materials are included and assigned
- 19 textures, which vary in resolution from 33x796px to 8192x8192px
- Windshield, rear window and back side windows are using high resolution transparency mask texture
- Previews rendered in 3ds Max 2018 with Corona 9.0

Special notes:
- FBX and OBJ formats are recommended for import in other 3D software. If your software doesn't support FBX or OBJ format, please use 3DS format; FBX and OBJ formats were exported from 3ds Max. The geometry for FBX and OBJ formats is set to quads
- FBX format is recommended for importing in real-time engines like Unreal Engine, Unity and etc.
- MAX files can be loaded in Autodesk 3ds Max 2018 or higher. In order to use Corona rendering setups and materials, Corona 8.0 or higher is needed
- C4D file can be loaded in MAXON Cinema4D R21 or higher. Only standard Cinema4D materials and standard renderer used
- MB file can be loaded in Autodesk Maya 2018 or higher. Only standard Maya materials and standard Hardware 2.0 renderer used

Polycounts:
MAX format (one file included with TurboSmooth iteration 1 applied to all objects):
no TurboSmooth: 481,266 faces and 520,376 vertices
TurboSmooth iteration 1: 1,921,553 faces and 2,001,830 vertices
TurboSmooth iteration 2: 7,686,212 faces and 7,845,312 vertices

MB and C4D formats (only one file for each format included with Subdivision iteration 1 applied to all objects):
no Subdiv: 481,266 faces and 520,376 vertices
Subdiv iteration 1: 1,921,553 faces and 2,001,830 vertices
Subdiv iteration 2: 7,686,212 faces and 7,845,312 vertices

FBX and OBJ formats (3 files included for each format):
low: 481,266 faces and 520,376 vertices
medium: 1,921,553 faces and 2,001,830 vertices
high: 7,686,212 faces and 7,845,312 vertices

3DS format (2 files included):
low: 959,021 faces and 585,385 vertices
high: 3,843,106 faces and 2,161,823 vertices

Native | 3ds Max 2018 | Corona 9.0 Cinema 4D R21 | Default Scanline 3ds Max 2018 | Default Scanline Maya 2018 | Maya Hardware 2.0 3ds Max 2020 | V-Ray 7 3D Studio FBX OBJ

3D Model details

  • turbosquid Platform
  • Animated
  • Rigged
  • Ready for 3D Printing
  • VR / AR / Low-poly
  • PBR
  • Textures
  • Materials
  • UV Mapping
  • Polygons: 481266
  • Vertices: 520376
  • Geometry: Unknown
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