Photorealistic, high-quality and accurate 3D model of 2025 Cadillac Escalade-V with high detailed interior.
Main features:
Originally created with 3ds Max 2020 and rendered with Corona 12
Three MAX files with Corona, V-Ray and Standard 3ds Max materials. V-Ray scene, lighting and materials are similar to native Corona file
MAX, C4D, MB, BLEND, FBX and OBJ formats include two different file structures: default and detached, saved as separate files. Default file structure has objects being merged to larger instances (like body, doors, wheels, lights) and multi-materials assigned. Detached file structure offers more separate objects (up to 150-200 per model) and a single material per object assigned
Subdivision modifier is available in history for MAX, MB, C4D and BLEND files. You can get access to original non-smoothed mesh by deactivating the Subdivision modifier
Doors and trunk can be opened
Unit system is set to metric (millimeters). Real-world scale
All textures and materials are included and assigned
29 textures, which vary in resolution from 33x796px to 8192x8192px
Windshield, rear window and back side windows are using high resolution transparency mask texture
Special notes:
BLEND file has textures embedded. To unpack go to File -> External Resources -> Unpack Resources
Polycounts:MAX, MB, C4D, BLEND formats (one file for each format included with Subdiv iteration 1 applied to all objects):no Subdiv: 472,080 faces and 523,671 verticesSubdiv iteration 1: 1,886,192 faces and 1,989,514 verticesSubdiv iteration 2: 7,544,768 faces and 7,749,424 vertices
FBX, OBJ formats (3 files included for each format):low: 472,080 faces and 523,671 verticesmedium: 1,886,192 faces and 1,989,514 verticeshigh: 7,544,768 faces and 7,749,424 vertices
3DS format (3 files included):low: 942,032 faces and 571,757 verticesmedium: 3,772,384 faces and 2,113,420 verticeshigh: 15,089,534 faces and 8,131,231 vertices