2025 Cadillac Escalade-V 3D model
Home Catalog 2025 Cadillac Escalade-V 3D model

Publication date: 2026-02-06

Buy 2025 Cadillac Escalade-V 3D model

$149

License: Royalty Free No Ai

Rigged PBR Realtime Animated Free
author:

hkv-studios

Renders and source materials belong to the author hkv-studios.
Specifications
Platform
cgtrader
Animated
Rigged
3D Print ready
VR / AR / Low-poly
PBR
Textures
Materials
UV Mapping
Polygons
472080
Vertices
523671
Geometry
No N-gons | No faceted geometry | Manifold geometry |
Plugins used
Usage recommendations
Realtime rendering
PC Game development
Mobile Game Development
VR/AR applications
Visualisation
Cinema
Advertising
3D Printing
CAD Engineering
E-Commerce & Interactive 3D Web
FAQ
Is this a free 3D model?

No, this model costs $149.

How do I download this 3D model?

This model is available through the "Go to purchase" button on this page.

What license applies to this model?

The Royalty Free No Ai license applies to this model. More details are available via the "Go to purchase" button.

Does it include rigging and animation?

This model has no rig or animation. It is a static 3D object.

Does this model have UV mapping?

Yes, this model has UV mapping. See the Specifications block for more information.

What textures and materials does this 3D model include?

This model has textures and materials. See the Specifications block for more information.

Can I use it for 3D printing?

No, this model is not intended for 3D printing.

Additional information
Photorealistic, high-quality and accurate 3D model of 2025 Cadillac Escalade-V with high detailed interior.

Main features:

Originally created with 3ds Max 2020 and rendered with Corona 12

Three MAX files with Corona, V-Ray and Standard 3ds Max materials. V-Ray scene, lighting and materials are similar to native Corona file

MAX, C4D, MB, BLEND, FBX and OBJ formats include two different file structures: default and detached, saved as separate files. Default file structure has objects being merged to larger instances (like body, doors, wheels, lights) and multi-materials assigned. Detached file structure offers more separate objects (up to 150-200 per model) and a single material per object assigned

Subdivision modifier is available in history for MAX, MB, C4D and BLEND files. You can get access to original non-smoothed mesh by deactivating the Subdivision modifier

Doors and trunk can be opened

Unit system is set to metric (millimeters). Real-world scale

All textures and materials are included and assigned

29 textures, which vary in resolution from 33x796px to 8192x8192px

Windshield, rear window and back side windows are using high resolution transparency mask texture

Special notes:

BLEND file has textures embedded. To unpack go to File -> External Resources -> Unpack Resources

Polycounts:MAX, MB, C4D, BLEND formats (one file for each format included with Subdiv iteration 1 applied to all objects):no Subdiv: 472,080 faces and 523,671 verticesSubdiv iteration 1: 1,886,192 faces and 1,989,514 verticesSubdiv iteration 2: 7,544,768 faces and 7,749,424 vertices

FBX, OBJ formats (3 files included for each format):low: 472,080 faces and 523,671 verticesmedium: 1,886,192 faces and 1,989,514 verticeshigh: 7,544,768 faces and 7,749,424 vertices

3DS format (3 files included):low: 942,032 faces and 571,757 verticesmedium: 3,772,384 faces and 2,113,420 verticeshigh: 15,089,534 faces and 8,131,231 vertices
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