2026 Godzilla HAAS F1 - Japan Special Livery 3D model
Home Catalog 2026 Godzilla HAAS F1 - Japan Special Livery 3D model

Publication date: 2026-03-29

Buy 2026 Godzilla HAAS F1 - Japan Special Livery 3D model

$80

License: Editorial No Ai

Rigged PBR Realtime Animated Free
author:

sevla-marcello

Renders and source materials belong to the author sevla-marcello.
Specifications
Platform
cgtrader
Animated
Rigged
3D Print ready
VR / AR / Low-poly
PBR
Textures
Materials
UV Mapping
Polygons
67058
Vertices
71697
Geometry
No N-gons | No faceted geometry | Manifold geometry |
Usage recommendations
Realtime rendering
PC Game development
Mobile Game Development
VR/AR applications
Visualisation
Cinema
Advertising
3D Printing
CAD Engineering
E-Commerce & Interactive 3D Web
FAQ
Is this a free 3D model?

No, this model costs $80.

How do I download this 3D model?

Use the "Go to purchase" button below to get this model.

What license applies to this model?

This model is distributed under the Editorial No Ai license. Click "Go to purchase" for full license details.

Does it include rigging and animation?

This model has no rig or animation. It is a static 3D object.

Does this model have UV mapping?

Yes, this model has UV mapping. The exact technical parameters are listed in the Specifications block.

What textures and materials does this 3D model include?

This model has textures and materials, including PBR. The exact technical parameters are listed in the Specifications block.

Can I use it for 3D printing?

No, this model is not intended for 3D printing.

Additional information
This is my take on 2026 HAAS Godzilla themed F1 Japan GP special livery. Low poly 3D model, including PBR materials.

Model Features:

Clean geometry;

Fully textured, allows for close-up renders;

74 individual objects with materials;

Preview images was rendered with Blender 3.6 using Cycles;

4K UVMap and textures (4096px x 4096px);

Subdivision ready;

Real world life scale;

Easy editing mesh;

Polygons: 67.058

Vertices: 71.697

File Formats:

BLEND (Blender 3.6)

OBJ (Multi Format)

FBX (Multi Format)

For FBX and OBJ formats, may be needed to reassign textures.
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