2027 Audi RS5 Avant 3D model purchase
Home Catalog 2027 Audi RS5 Avant 3D model purchase

Publication date: March 25, 2026

Buy 2027 Audi RS5 Avant 3D model purchase

$169

License: Editorial Uses Only

Rigged PBR Realtime Animated Free
author:

HKV Studios

Renders and source materials belong to the author HKV Studios.
Specifications
Platform
turbosquid
Animated
Rigged
3D Print ready
VR / AR / Low-poly
PBR
Textures
Materials
UV Mapping
Polygons
605042
Vertices
662371
Geometry
Unknown
Usage recommendations
Realtime rendering
PC Game development
Mobile Game Development
VR/AR applications
Visualisation
Cinema
Advertising
3D Printing
CAD Engineering
E-Commerce & Interactive 3D Web
FAQ
Is this a free 3D model?

No, this model costs $169.

How do I download this 3D model?

This model is available through the "Go to purchase" button on this page.

What license applies to this model?

The Editorial Uses Only license applies to this model. More details are available via the "Go to purchase" button.

Does it include rigging and animation?

This model has no rig or animation. It is a static 3D object.

Does this model have UV mapping?

Yes, this model has UV mapping. Complete specs can be found in the Specifications block.

What textures and materials does this 3D model include?

This model has textures and materials. Complete specs can be found in the Specifications block.

Can I use it for 3D printing?

No, this model is not intended for 3D printing.

Additional information
Photorealistic, high-quality and accurate 3D model of 2027 Audi RS5 Avant with high detailed interior, openable hood and trunk.

Main features:
- Originally created with 3ds Max 2020 and rendered with Corona 12
- Three MAX files with Corona, V-Ray and Standard 3ds Max materials. V-Ray scene, lighting and materials are similar to native Corona file
- MAX, BLEND, C4D, MB, FBX and OBJ formats include two different file structures: default and detached, saved as separate files. Default file structure has objects being merged to larger instances (like body, doors, wheels, lights) and multi-materials assigned. Detached file structure offers more separate objects (up to 150-200 per model) and a single material per object assigned
- Subdivision modifier is available in history for MAX, MB, C4D and BLEND files. You can get access to original non-smoothed mesh by deactivating the Subdivision modifier
- Doors, trunk, hood and fuel/charging caps can be opened
- Unit system is set to metric (millimeters). Real-world scale
- All textures and materials are included and assigned
- 28 textures, which vary in resolution from 33x796px to 8192x8192px
- Windshield, rear window and back side windows are using high resolution transparency mask texture

Special notes:
- BLEND file has textures embedded. To unpack go to File -> External Resources -> Unpack Resources

Polycounts:
MAX, MB, C4D, BLEND formats (one file for each format included with Subdiv iteration 1 applied to all objects):
no Subdiv: 605,042 faces and 662,371 vertices
Subdiv iteration 1: 2,412,858 faces and 2,532,450 vertices
Subdiv iteration 2: 9,651,432 faces and 9,888,240 vertices

FBX, OBJ formats (3 files included for each format):
low: 605,042 faces and 662,371 vertices
medium: 2,412,858 faces and 2,532,450 vertices
high: 9,651,432 faces and 9,888,240 vertices

3DS format (3 files included):
low: 1,210,084 faces and 662,371 vertices
medium: 4,825,716 faces and 2,532,450 vertices
high: 19,302,864 faces and 9,888,240 vertices
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