3D Bell HP-77 Style Racing Helmet 3D model
Home Catalog 3D Bell HP-77 Style Racing Helmet 3D model

Publication date: December 03, 2020

Buy 3D Bell HP-77 Style Racing Helmet 3D model

$99

License: Editorial Uses Only

Rigged PBR Realtime Animated Free
author:

DaiMOnDesign

Renders and source materials belong to the author DaiMOnDesign.
Specifications
Platform
turbosquid
Animated
Rigged
3D Print ready
VR / AR / Low-poly
PBR
Textures
Materials
UV Mapping
Polygons
10556
Vertices
11050
Geometry
Unknown
Usage recommendations
Realtime rendering
PC Game development
Mobile Game Development
VR/AR applications
Visualisation
Cinema
Advertising
3D Printing
CAD Engineering
E-Commerce & Interactive 3D Web
FAQ
Is this a free 3D model?

No, this model costs $99.

How do I download this 3D model?

Use the "Go to purchase" button below to get this model.

What license applies to this model?

This model is distributed under the Editorial Uses Only license. Click "Go to purchase" for full license details.

Does it include rigging and animation?

This model has no rig or animation. It is a static 3D object.

Does this model have UV mapping?

Yes, this model has UV mapping. Full specs are in the Specifications block, with more background in Additional information.

What textures and materials does this 3D model include?

This model has textures and materials. Full specs are in the Specifications block, with more background in Additional information.

Can I use it for 3D printing?

No, this model is not intended for 3D printing.

Additional information
High-poly, ultra-realistic Bell HP77 style 3D racing helmet model with textures and templates.

The helmet is modeled in low-poly, but high-poly versions can be generated with ease by increasing the subdivision level. I suggest using subdivision Level 1 or 2 depending on the size and the original polycount of the object. A subdivision modifier is applied by default in case you use the native 3DS Max, or one of the Keyshot optimized formats, but you may need to add the modifier manually if you import from other exchange formats (ex. FBX, standard OBJ).

The scenes contain 56 objects. (The objects are grouped.)

Mesh Totals (without subdivision):
============================
Polygons: 10556
Vertices: 11050

Real-word scale (without HANS):
============================
Length: 333 mm
Width: 257 mm
Height: 266 mm

Texture resolution
============================
helmet_diffuse.tga: 8192 x 8192 | Diffuse map (Helmet)
hans_diffuse.tga: 2048 x 2048 | Diffuse map (HANS)
helmet_opacity.tga: 8192 x 8192 | Opacity map (Helmet)
tearoff_opacity.tga: 8192 x 8192 | Opacity map (Visor)

The rendering scene, materials, and settings I used are NOT included, the 3D scene comes with standard 3DS Max materials. However, a Keyshot optimized, subdivided OBJ file and a basic Keyshot rendering scene (*.bip) is included as well, so you can get started quickly with your own renders.
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