High Detailed and realistic 3d model of Airbus Helicopter H160 with cockpit and interior.
Topology of geometry:
- Forms and proportions of The 3D model most similar to the real object
- Detailed enough for close-up renders
- The geometry of the model was created very neatly
- Almost no many-sided polygons
- The model optimized for meshsmooth modifier
- Not collapsed the meshsmooth modifier
- Archives (3ds, obj, fbx, c4d, mb) included smoothing and initial models
- Apply the Smooth modifier with a parameter to obtain the desired level of detail
- Details which need smoothing, are designated by a prefix of "SM2"
- Details with prefix "NS" are ready and does not needed smoothing modifiers
Materials and Textures:
- All textures paths are cleaned
- 3ds max files included Standart materials and Vray-Shaders
- Textures with layers (*.tiff) included
- Texture Maps have resolution 8192x8192 pix
*Diffuse
*Glossiness
*Normal
*Reflect
Organization of scene:
- To all objects and materials names in scene are appropriated
- Real world size (system units - mm)
- Coordinates of location of the model in space (x0, y0, z0)
- Does not contain extraneous or hidden objects (lights, cameras, shapes etc.)
File Formats:
- Original file format - 3ds max 2012 + Vray
- 3ds max with standard materials
- 3ds, obj, fbx (Multi Format)
- Cinema 4D and Maya - exported with standard materials
Renders:
- All previews rendered 3ds max Vray
- The model is completely ready for use visualization in 3ds max + Vray
- Realistic render (*.tiff format with alpha channel) included
Native | 3ds Max 2012 | V-Ray 3.60 Cinema 4D 16 | Other Maya 2011 | Maya Software 3ds Max 2012 | Default Scanline 3D Studio FBX OBJ