Ambulance EMS FDNY Low-poly 3D model
Home Catalog Ambulance EMS FDNY Low-poly 3D model

Publication date: 2024-11-10

Buy Ambulance EMS FDNY Low-poly 3D model

$110

License: Editorial No Ai

author:

anwin

All content related to this 3D asset—including renders, descriptions, and metadata — is credited to its original author, «anwin». CGhub does not claim copyright ownership over the content used.
  • Description
  • Formats

Ambulance FDNY EMS truck On base F-550.

  • Originally created with 3ds Max 2023
  • 3D model created maximally close to a real truck and based on the dimensions from open sources.
  • PBR textures compatible on 3ds max, Blender and RGB Unreal engine with other engines and editors.
  • Middle Poly model.
  • This realistic 3D model is perfect for your game and render or animation.
  • I drew all the dashboards and sensors myself in Photoshop.
  • Materials, objects, textures and groups have a unique name, so there will be no confusion.
  • The suspension and frame have been worked out.
  • This model is suitable for GTAV and American Truck Simulator and other games.
  • Unit scale. cm/cm .
  • Scale 1 to 1.

Texture resolution.

  1. Body 4096X4096.
  2. Dashboard 4096X4096.
  3. Engine 4096X4096.
  4. Frame 4096X4096.
  5. Glass 4096X4096.
  6. Lights 4096X4096.
  7. Parts(Salon) 4096X4096.
  8. Wheels 4096X4096.
  9. GlassBox 4096X4096
  10. InteriorBox 4096X4096.
  11. LableBox 4096X4096.
  12. Laptop 4096X4096.
  13. LightBox 4096X4096.
  14. M2_106_Box_Troley 4096X4096.

*Maps. *

  • 3ds max. (Corona) Diffuse. Glossiness. Height. IOR Metallic. Normal. opacity.
  • Unreal. BaseColor. OcclusionRoughnessMetallic. Normal. Emissive. Opacity.
  • Blender. (Default textures BaseColor. Emissive. Height. Metallic. Normal. Opacity. Roughness. (Use default textures).
  • Cinema4d. (Default textures BaseColor. Emissive. Height. Metallic. Normal. Opacity. Roughness. (Use default textures).

  • They are located in the textures folder and have a color name.

  • There are two FBX files, one is exported from 3ds max and the other FBX is exported from Blender.

  • I also exported textures from Substance painter for Unreal Engine.

  • All doors open. PBR textures so you can easily tweak them for any render or engine.

Files and archives.

  1. Ambulance_FDNY_Corona_2020_Max
  2. Ambulance_FDNY_Corona_Textures
  3. Ambulance_FDNY_Default_2020_Max
  4. Ambulance_FDNY_Default_textures
  5. Ambulance_FDNY_Emissiv_textures
  6. Ambulance_FDNY_Unreal_textures
  7. Ambulance_FDNY_Cinema4d
  8. AmbulanceFDNY_FBX
  9. AmbulanceFDNY_OBJ
  10. AmbulanceFDNY_Unreal_Project
  11. Ambulcane_FDNY_Blender
  • All Lights Self Illumination (Emissive or alpha) maps.
  • Quads and tris No NGONS
  • Tris 302 223

This is not toy.

MAX (Autodesk 3ds Max, filesize: 17.3 MB), BLEND (Blender, filesize: 11.6 MB), OBJ (OBJ, filesize: 5.76 MB), FBX (Autodesk FBX, filesize: 16.2 MB), MAX (Autodesk 3ds Max, filesize: 17.3 MB), C4D (Cinema 4D, filesize: 2.9 MB), TEXTURES (Textures, filesize: 1.28 GB), PNG (PNG, filesize: 1.28 GB), UASSET (UnrealEngine, filesize: 819 MB), PSD (Adobe Photoshop, filesize: 5.65 MB)

3D Model details

  • cgtrader Platform
  • Animated
  • Rigged
  • Ready for 3D Printing
  • VR / AR / Low-poly
  • PBR
  • Textures
  • Materials
  • UV Mapping
  • Polygons: 163694
  • Vertices: 170295
  • Plugins used
  • Geometry: No N-gons | No faceted geometry | Manifold geometry |
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