—— 3d model of an American Football ——
• Photorealistic 3d model based on real world object
• High detail & extra clean mesh geometry
• All important details (stitches/seams) are made using real 3d geometry
• Fully UV textured (non-overlapping UV unwrapping)
• Including 4 high resolution, hand-optimized texture maps
• Suitable for extreme close-ups
• Model is made of less than 1% Triangles (726) and 99% Quads (102262)
—— Included Texture(s) ——
• fball_b.jpg (4096 * 4096 pixels, Bump map)
• fball_c.jpg (4096 * 4096 pixels, Color map)
• fball_r.jpg (4096 * 4096 pixels, Reflectivity map)
• fball_s.jpg (4096 * 4096 pixels, Specularity map)
—— Important Notes (Lighting / Rendering / File Formats) ——
• Lighting & Render environment setup as seen in the previews is not included
• Native scene format is Cinema 4D
• Other formats might need minor material tweaking to achieve similar results as shown above
Native | Cinema 4D 13.061 | Default Scanline 3ds Max 2011 | Default Scanline Maya 2011 | Maya Software 3D Studio FBX OBJ VRML