Artistic Topographic Globe, natural color 3D model.
Exaggerated topographic for artistic jobs.
Each continent has separately mesh.
Ocean floor topography.
4k Texture set for each continent
8k Color maps for each continent at textures folder, if you need more details
Native scene:
3dsMax2015 V-Ray render. With light rig and ready for rendering.
Objects: 9
Subdivision Level 0
Polygons: 503, 393
Verts: 465, 162
Subdivision Level 1
Polygons: 675, 425
Verts: 538, 880
Textures 37:
(there are 8k Color maps for each continent at textures folder, if you need more details)
Each continent has four textures: Diffuse, Specilar, Glossines, Normal - 4k *.jpg (North_America, South_America, Africa, Eurasia, Australia_Oceania, Antarctica)
Same for ocean floor and surface - Diffuse, Specilar, Glossines, Normal - 4k *.jpg
1 *.exr file
Units: centimeters
Dimensions: 2667cm x 2641cm x 2661cm
Preview images rendered with V-Ray
NOTE: This model contains poles (more than 5 edges that converge to a single vertex.)
Native | 3ds Max 2015 | V-Ray 3.40.03 Cinema 4D R18 | Advanced Render Cinema 4D R18 | Arnold 5.3.1.1 3ds Max 2018 | Arnold 5.3.1.1 3ds Max 2015 | mental ray 3ds Max 2015 | V-Ray 3.2 Maya 2017 | Arnold 5.3.1.1 FBX OBJ