3D model, An exaggerated Artistic Topographic Globe V2
Basin. Ocean surface and Land are three separate objects, each with its own set of textures
Native scene:
3dsMax2024 V-Ray render
- Clean mesh
- Clean UW
Objects: 3
Subdivision Level 0
Polygons: 512, 246
Verts: 293, 412
Subdivision Level 1
Polygons: 3, 175, 640
Verts: 1, 610, 802
Textures 19*.tga images
Land - set 4096 x 4096 (BaseColor, Metallic, Roughness, Normal, AO)
Ocean Surface - set 4096 x 4096 (BaseColor, Metallic, Roughness, Normal, Transmission, AO)
Ocean Basin - set 4096 x 4096 (BaseColor, Metallic, Roughness, Normal, AO)
Units: centimeters
Dimensions: 407cm x 400cm x 403cm
NOTE:
- This model contains poles (more than 5 edges that converge to a single vertex.)
Preview images rendered with V-Ray (metallic workflow)
Native | 3ds Max 2024 | V-Ray 6 Blender | Blender Render 3.4 Maya 2017 | Arnold 5.3.1.1 Maya 2015 | V-Ray 3.2 Cinema 4D R18 | Arnold 3.2 Cinema 4D R18 | Advanced Render 3.2 3ds Max 2015 | V-Ray 5.20.23 3ds Max 2018 | Arnold 7.0 Unity 5.4 | Other 5.4 FBX glTF