ASR-12 Automatic Combat Shotgun Low-poly 3D model
Home Catalog ASR-12 Automatic Combat Shotgun Low-poly 3D model

Publication date: 2021-02-03

Buy ASR-12 Automatic Combat Shotgun Low-poly 3D model

$30

License: Royalty Free No Ai

Rigged PBR Realtime Animated Free
author:

Kerj-3D

Renders and source materials belong to the author Kerj-3D.
Specifications
Platform
cgtrader
Animated
Rigged
3D Print ready
VR / AR / Low-poly
PBR
Textures
Materials
UV Mapping
Polygons
1
Vertices
1
Geometry
No N-gons | No faceted geometry | Manifold geometry |
Usage recommendations
Realtime rendering
PC Game development
Mobile Game Development
VR/AR applications
Visualisation
Cinema
Advertising
3D Printing
CAD Engineering
E-Commerce & Interactive 3D Web
FAQ
Is this a free 3D model?

No, this model costs $30.

How do I download this 3D model?

This model is available through the "Go to purchase" button on this page.

What license applies to this model?

The Royalty Free No Ai license applies to this model. More details are available via the "Go to purchase" button.

Does it include rigging and animation?

This model has no rig or animation. It is a static 3D object.

Does this model have UV mapping?

Yes, this model has UV mapping. Technical details are in the Specifications block, and a fuller description is in Additional information.

What textures and materials does this 3D model include?

This model has textures and materials, including PBR. Technical details are in the Specifications block, and a fuller description is in Additional information.

Can I use it for 3D printing?

No, this model is not intended for 3D printing.

Additional information
Adaptable Situational Rifle 12 (Combat Shotgun)

Spreading the love

Package includes: Fbx and Obj files of 3D models; Textures; Blender file; Unreal Engine file; Unity file.

Materials are set up in the Blender, Unreal and Unity files. Scenes are set up with textures already.

Blender file is set up with textures and materials, to get it to work correctly, make a file named 'ASR-12' in 'Documents' and place the Blender file and both Textures files in it. This is the path set for the blender textures.

Blender file contains models with the original 4 sided polygons instead of triangles like the others.

Correct parent hierachies set up in all scenes.

No Ngons

Models: (Models are seperated into seperate parts for ease of animation, seperate parts indicated next to model name)

ASR-12: body; selector switch; bolt; dust cover. (Black; Tan; Gold; Digitan; Digicam; Snow) (Tris: 13,902; Verts: 7,571) (4K and 2K texture options)

Venom Red Dot Sight: (Black; Tan; Digitan; Digicam; Snow) (Tris: 4,316; Verts: 2,314) (2K) (1K Glass textures)

Tornado Red Dot Sight: (Black; Tan; Digitan; Digicam; Snow) (Tris: 4,216; Verts: 2,274) (2K) (1K Glass textures)

12 Gauge Magazines: 05rd mag (Tris: 656; Verts: 330), 12rd mag (Tris: 712; Verts: 358), 30rd mag (Tris: 3,290; Verts: 1,827); (Black; Tan; Gold; Digitan; Digicam; Snow) (2K)

Buckshot 12Ga: (Tris: 1,228; Verts: 683) (512x512)

Slugshell 12Ga: (Tris: 936; Verts: 495) (512x512)

Shotgun Shell (Spent): (Buckshot Spent; Slugshell Spent) (Tris: 912; Verts: 458) (512x512)

Slug Head 12Ga: (Tris: 1,056; Verts: 530) (512x512)

Stub Grip: (Black; Tan; Green) (Tris: 1,670; Verts: 855) (1K)

Hooked Foregrip: (Black; Tan; Green) (Tris: 1,824; Verts: 929) (1K)

Angled Grip: (Black; Tan; Green) (Tris: 1,148; Verts: 615) (1K)

Barrel Extension: (Black; Gold) (Tris: 144; Verts: 72) (1K)

Shotgun Flash Hider: (Black; Gold) (Tris: 2,016; Verts: 996) (1K)

Textures:

Blender (Default):Base_Color; Height; Metallic; Mixed_AO; Normal_Open_GL; Roughness. (BearClaw sight and Box Scope also contain Opacity and Emissive maps)

Unity: AlbedoTransparency; MetallicSmoothness; Normal. (Also an Emission map for the previously mentioned sights)

Unreal: BaseColor; Normal; OcclusionRoughnessMetallic. (Also an Emissive map for the previously mentioned sights)

All HDRI's found on HDRI Haven

Hope you like it. Kerj-3D
Similar models