ASR-16 ak - rifle Low-poly 3D model
Home Catalog ASR-16 ak - rifle Low-poly 3D model

Publication date: 2021-01-20

Buy ASR-16 ak - rifle Low-poly 3D model

$30

License: Royalty Free No Ai

Rigged PBR Realtime Animated Free
author:

Kerj-3D

Renders and source materials belong to the author Kerj-3D.
Specifications
Platform
cgtrader
Animated
Rigged
3D Print ready
VR / AR / Low-poly
PBR
Textures
Materials
UV Mapping
Polygons
1
Vertices
1
Geometry
No N-gons | No faceted geometry | Manifold geometry |
Usage recommendations
Realtime rendering
PC Game development
Mobile Game Development
VR/AR applications
Visualisation
Cinema
Advertising
3D Printing
CAD Engineering
E-Commerce & Interactive 3D Web
FAQ
Is this a free 3D model?

No, this model costs $30.

How do I download this 3D model?

This model is available through the "Go to purchase" button on this page.

What license applies to this model?

The Royalty Free No Ai license applies to this model. More details are available via the "Go to purchase" button.

Does it include rigging and animation?

This model has no rig or animation. It is a static 3D object.

Does this model have UV mapping?

Yes, this model has UV mapping. Complete specs can be found in the Specifications block.

What textures and materials does this 3D model include?

This model has textures and materials, including PBR. Complete specs can be found in the Specifications block.

Can I use it for 3D printing?

No, this model is not intended for 3D printing.

Additional information
Adaptable Situational Rifle 16 (Light Machinegun)

Machinegun: check, intermediate sniper rifle: check, assault rifle: check. The rifle equivalent to a multi-tool.

Package includes: Fbx and Obj files of 3D models; Textures; Blender file; Unreal Engine file; Unity file.

Materials are set up in the Blender, Unreal and Unity files. Scenes are set up with textures already.

Blender file is set up with textures and materials, to get it to work correctly, make a file named 'ASR-16' in 'Documents' and place the Blender file and both Textures files in it. This is the path set for the blender textures.

Blender file contains models with the original 4 sided polygons instead of triangles like the others.

Correct parent hierachies set up in all scenes.

No Ngons

Models: (Models are seperated into seperate parts for ease of animation, seperate parts indicated next to model name)

ASR-16: body; selector switch; bolt; dust cover. (Black; Tan; Gold; Digitan; Digicam; Snow) (Tris: 14,848; Verts: 8,021) (4K and 2K texture options)

Venom Red Dot Sight: (Black; Tan; Digitan; Digicam; Snow) (Tris: 4,316; Verts: 2,314) (2K)

Dragon Scope (4X/1X Zoom): Scope body; scope lever (Tris: 5,516; Verts: 3,049) (2K textures for scope body; 1K textures for the glass of the scope) (Glass has a transparent material and a non-transparent material)

Polymer Magazines: 30rd mag (5.45x39mm); 30rd mag (7.62x39mm); 45rd bakelite mag (5.45x39mm); 95rd mag (5.45x39mm). (Black; Tan; Gold; Digitan; Digicam; Snow) (30rd 545: Tris: 2,408; Verts: 1,414) (30rd 762: Tris: 2,404; Verts: 1,390) (45rd 545: Tris: 1,214; Verts: 618) (95rd 545: Tris: 5,286; Verts: 2,937) (2K)

Steel Magazines: 30rd mag (7.62x39mm); 40rd mag (7.62x39mm); 75rd mag (7.62x39mm). (Black; Tan; Gold; Digitan; Digicam; Snow) (30rd 762: Tris: 5,268; Verts: 3,013) (40rd 545: Tris: 5,680; Verts: 3,251) (75rd 762: Tris: 3,693; Verts: 2,030) (2K)

5.45mmX39mm Bullet: bullet head; bullet shell. (Tris: 672; Verts: 340) (512x512)

7.62mmX39mm Bullet: bullet head; bullet shell. (Tris: 768; Verts: 388) (512x512)

Stub Grip: (Black; Tan; Green) (Tris: 1,670; Verts: 855) (1K)

Hooked Foregrip: (Black; Tan; Green) (Tris: 1,824; Verts: 929) (1K)

Silencer: (Tris: 1,680; Verts: 840) (1K)

Flash Hider: (Black; Gold) (Tris: 5,292; Verts: 2,646) (1K)

Muzzle Break: (Black; Gold) (Tris: 392; Verts: 192) (1K)

Sniper Flash Hider: (Black; Gold) (Tris: 264; Verts: 132) (1K)

Bipod: clamp; neck; sheild; leg upper left and right; leg lower left and right; spring upper left and right; spring lower left and right. (Tris: 11,022; Verts: 5,648) (2K)

Textures:

Blender (Default):Base_Color; Height; Metallic; Mixed_AO; Normal_Open_GL; Roughness. (Venom sight and Dragon Scope also contain Opacity and Emissive maps)

Unity: AlbedoTransparency; MetallicSmoothness; Normal. (Also an Emission map for the previously mentioned sights)

Unreal: BaseColor; Normal; OcclusionRoughnessMetallic. (Also an Emissive map for the previously mentioned sights)

All HDRI's found on HDRI Haven

Hope you like it. Kerj-3D
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