Atomic Bomberman
Description
A realistic adaptation of the bomberman robot from the Atomic Bomberman 1997 video game.
Model Contents
- x1 Bomberman
- x1 Fuse Bomb
Model Tier
Low-poly
Trianlges
9,944
Vertices
7,190
Mesh Type
Triangulated Mesh
Edge Split
Smoothing Split
Rigging and Animation
UV Mapping
- Non-overlapping
- Overlapping by duplication
- Overlapping by Mirroring
Texture Sets
Texture Workflow
- PBR Metallic Roughness
- PBR Specular Gloss
Texture Format
Texture Maps
- Albedo
- Ambient Occlusion
- Ambient Occlusion (R) + Roughness (G) + Metallic (B)
- Base Color
- Emissive
- Glossiness
- ID Map
- Metallic
- Metallic (Greyscale) + Smoothness (Alpha)
- Normal DX
- Normal GL
- Roughness
- Specular
- Specular (RGB) + Smoothness (Alpha)
BLEND (Blender, filesize: 2.36 MB), OBJ (OBJ, filesize: 219 KB), FBX (Autodesk FBX, filesize: 762 KB), GLTF (glTF, filesize: 124 MB), DAE (Collada, filesize: 1.46 MB), PNG (PNG, filesize: 260 MB), USDZ (USDZ, filesize: 57.5 MB)